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| Credit: Konami |
Since the likes of Sweet Home and Alone in the Dark - both games or franchises that have since fell completely by the wayside - survival horror has been one of the most consistently enjoyable and popular genres of them all. Whether it be the corridor-crawling delights of Resident Evil, the cerebral psychological mind-f*ckery of Silent Hill or the jump-scare delights of Slender Man, there's something quintessentially enjoyable about being 'inside' the genre itself.
Such a realisation has propelled developers to create some of most engaging and thoroughly memorable video games of all time, and you need only look to the likes of the 'dog window scare' in Resi or everything about Pyramid Head, to get a feel for how timeless a truly great scare can be.
That said, which games did it better than most? Which developers crafted the perfect survival horror experiences, truly making you fear for your life against all manner of opponents?
Let us know in the comments what the greatest survival horror of all time is, and here's another question for the ages as we go:
Do video games do horror better than Hollywood?
18. Alone In The Dark (1992)
Although its graphics have aged and the colour palette doesn't really match up to what we think of as survival horror, you have to hand it to Alone in the Dark for bringing the genre into full 3D following 1989's Sweet Home.
Combining environmental clues and the same isometric perspective we'd come to associate with Resident Evil and its ilk - alongside some campy dialogue and plenty of awkward gunplay - yes, every single aspect of Alone in the Dark has been exponentially improved upon, but there were a few thrills and scares to be had, simply because way back in 1992, nothing quite like this had ever existed.
Four years later, Capcom would open Resident Evil by welcoming you to "a world of survival horror" - thereby making history in the process - but you simply can't have survival horror without Alone in the Dark.
17. Alien: Isolation
Onto one of the finest examples of white-hot terror available on modern consoles, Alien: Isolation finally did justice to HR Giger's legendary Xenomorph design.
Casting you not as Ripley but her daughter, Amanda, the genius in Isolation's design came from searching the desolate hallways of the abandoned Sevastopol ship whilst being continually hunted by a murderous Xeno. Its A.I. meant that no two encounters were the same, giving you a motion tracker - complete with signature movie beep - a selection of places to hide and... not much else.
The ship is also staffed by 'Working Joes', prototype versions of the humanoid A.I. that the likes of Ash from the original film would be based on. As such, Alien: Isolation is an intricate balancing act of exploration, item-hoarding, the occasional fight with a Working Joe and the outright "OHSH*TOHSH*TOHSH*T" reaction whenever the alien itself pops up.
Perfect.
16. The Evil Within
The first horror title helmed by auteur Shinji Mikami since leaving Capcom after Resident Evil 4, you can think of The Evil Within as the real successor to that game we never got. Right from the get-go you're thrown into yet another mist-tinged village replete with angry/possessed denizens who want your face for breakfast, and things only get more outlandish from there.
Conserving ammo is a must as encounters can be dealt with relatively stealthily, but nine times out of ten all hell will break loose, forcing you to bust out the shotgun and crossbow to get by.
Yes, the story goes off the rails towards the end, but as a solid continuation of what Resident Evil 5 could've been - without overblown machine gun-equipped zombies - The Evil Within is one of the most underrated and true-to-form survival horrors in years.
15. Outlast
Of all the underused elements of silver screen horror that barely make an appearance in-game, Outlast took the notion of found footage - or rather, night vision handheld camerawork, and built a game around it.
Investigating a dilapidated asylum after an ominous message draws you in, one Miles Upshur seemingly forgot to pack the batteries, as you'll soon be exploring each and every nook and cranny through the lens of a forever-dying camcorder. Hold the lens up and you'll illuminate what's right ahead, but as can be expected, many rooms aren't anywhere near as empty as you think.
Outlast's blend of Blair Witch-style pupil-illumination and destitute human misery combines to form one of the most engrossing horror titles on the market - one that's surprisingly well bolstered by its fantastically expansive DLC, The Whistleblower.
14. Siren: Blood Curse
Back to the PS3 for this incredibly underrated gem, Siren: Blood Curse tells the tale of a haunted Japanese village dogged by the Shibito; a zombie-like curse affecting the local folk.
As a stealth game, you're primarily clinging to the shadows and carefully picking your battles; considerations that form through the unique 'sight-jacking' ability. Basically, you're able to 'tune in' to the enemy's vision, meaning you can take the time to scour ahead through their eyes.
The only downside is, at one point or another you'll inevitably attempt to tap into an enemy sight line, only to realise the static character they're lumbering towards is you...
13. Bioshock
As the series went on, Bioshock evolved into far more of an adventure game-influenced shooter, but its underwater thrill-ride original? It's straight-up horror through and through.
Framed as something of a mystery, you'll delve in from above the surface, unravelling just what the hell happened to this former utopia known as Rapture. The true purpose of why you're there is now the stuff of gaming legend, but Irrational Games designed some truly macabre individuals that'll stick in the mind - and that's before you remember stumbling upon a couple of Splicers, made known only by the angular shadows they cast on every surface.
This first Bioshock's tone - especially back when we were all discovering it together - is one of primal fear, backed up by a learned script that knew every move you were going to make before you did.
12. System Shock 2
From the depths of the ocean to the far reaches of space, System Shock was one of auteur Ken Levine's biggest surprises back in 1999.
Truly ahead of its time - especially given the conceptual similarities to how the Bioshock series played out - System Shock 2 is an isolating tale of survival aboard a space ship that actually outdoes Alien at its own game.
Combining slow, methodical exploration with character building, stat-boosts and the almighty, chillingly evil SHODAN A.I. that appears to be watching your every move, here's hoping System Shock 3 can come somewhere close to continuing such a high bar of quality.
11. Until Dawn
An out-of-left field release back in 2015, Until Dawn was transformed from a gimmicky PlayStation Move title into a full-blown game, delivering an exceptional horror experience that nobody expected to be worthwhile.
Tapping into the teen horror sub-genre - one not seen in video games since high-school slashing PS2 gem, Obscure - chances are your first playthrough will be completely different to anybody else's. It's built for replayability as you attempt to make every character survive the slasher flick-esque ordeal, and with the narrative also being framed as a set of flashbacks, there are a number of ways you can 'customise' various elements depending on how you describe they took place.
A really innovative take on the genre; one more cinematic than most, but one that perfectly encapsulates the stereotype-fuelled fun of teen horror.
10. Resident Evil 7: Biohazard
Despite its relatively low levels of hype considering, well, it's a Resident Evil game, Capcom's reinvention of what Resident Evil 'is' feels like a glorious return to the design ethos of the first two instalments.
Scavenging for items, carefully considering how to tackle enemies and conserving ammunition is paramount to survival, the entire "Find your presumed-dead wife" setup being perfectly paced to slowly turn the tables on your oppressors.
Sadly, without going into spoilers, RE7's final third does veer heavily into the sort of blob-monster boss battles we'd grown plenty tired of across Resident Evil 5 and 6, but when taken as a whole, there's a level of confidence and forward-planning - and, y'know, making a game about evil in a residential area - that plants a firm foot in the next generation for the franchise overall.
Here's to Resident Evil being back on top, because man that feels good to say again.
9. SOMA
Possibly one of the most conceptually brilliant horror setups in gaming, SOMA mimics the same "Your mind is a prison" setup from something like Dalton Trumbo's Johnny Got His Gun, making the primary focus of gameplay being to investigate just what the f**k is going on.
Developers Frictional Games have always had a knack for presenting reactionary responses and representations of how our minds deal with negative phenomena in interesting ways, in this case meaning that SOMA doesn't have a whole lot of enemies, the real horror coming from dealing with various other characters' trapped mental states. To say more would give away precisely what is going on, and being SOMA remains one of the most underrated horrors of them all, I implore you to do so yourself.
Let's just say there are few games as intelligently written as this, and by the time the credits roll, the game's way of making you question your own perception on reality is what'll stick with you most.
8. Amnesia: The Dark Descent
Speaking of Frictional Games, their biggest claim to fame was Amnesia: The Dark Descent, a game that continues to be well worth playing, simply because of its core innovation that forces you to confront your greatest fears.
Thanks to a 'Sanity' meter, staying in the shadows or avoiding creatures and dwelling on your current predicament will only see it drain. Doing so incurs various things such as the screen beginning to warp, random cuts to black make progress harder, or all manner of piercing sound effects will kick in to throw you off balance.
The only recourse is to run headlong into what's hunting you. Seeing monsters also effects Sanity though, meaning you need to carefully pilot your heroes through the various levels, never stopping to catch your breath for a second.
7. Silent Hill
There are two strands of horror in video games: The "big, crazy bloated monster" flavour and the cerebral, "haunts your nightmares no matter what" kind. Silent Hill helped proliferate the latter, creating one of the best setups for any horror property in history: A ghostly town inhabited and powered by your own worst fears.
Whilst the sequels would take the franchise in some spectacular directions, you just can't beat exploring the fog-caked streets of the original - an effect that came about thanks to the hardware capabilities of the time. As the PS1 couldn't render an entire town at once, said 'fog' was used to cover this up, creating an iconic aspect of the series that was annoyingly removed when the franchise went HD and Konami 'cleaned up' what they saw as a technical flaw.
At some point, if you're going to play a survival horror and pay homage to the greats, make it the original Silent Hill. Your primitive movement options and general "What the F**K is happening?!" is only part of the fun - as is one of the best 'thing through window' scares in video game history.
6. Dead Space
Truly great EA games are few and far between (007: Everything or Nothing, anyone?), but Dead Space took every last one of Resident Evil 4's influences and made one of the best followups of all time. Built around in the immortally effective context of being lost in space, the ferocious Necromorphs were fantastically engaging enemies; ones that made the most of the limb-severing "strategic dismemberment" mechanic as you slowly took them down piece by piece.
It's a toss-up as to whether you prefer the action-focussed sequel, but as for creating an environment that feeds perfectly into an overall sense of unease and survivability, attempting to make it out of the derelict Ishimura ship was a Herculean effort indeed.
Sadly EA would, well, be EA when it came to making a third instalment - turning in a Gears-lite shooter so bad it damn-near killed the franchise - but with any luck we'll get a Dead Space 4 on current-gen hardware at some point. Because, well, Dead Space in VR?
Hell yes.
5. Resident Evil 4
One of the most poignant shifts in any franchise's history, Resident Evil 4's pivot into third-person over-shoulder action marks the point you either hopped off the Resi train and came back for its newest instalment, or - like the rest of us - bathed in the glow of one of the most innovative survival horror games ever created.
Opening with a brilliantly foreboding - and full-on Wicker Man-esque - descent into an otherwise unassuming Spanish village, the reveal of Los Ganados was both a revolution in the franchise (running zombies!) and a supremely threatening force. The way the game pushes you to absolute breaking point in various horde-based encounters only reinforces the 'one man against all' mentality that runs throughout.
Capcom couldn't resist backing this up with the occasional "big crazy boss fight" (it is Resi, after all), but all-round this was a confident step into the next generation that ended up influencing every third-person shooter and horror title thereafter.
4. Resident Evil (2002/2015)
The grandaddy of them all, made immeasurably better in this 2002/2015 remake. Yes, the original Resi is legendary - and is more than responsible for continuing where Alone in the Dark left off - but Capcom's remake should stand as a tome for all developers on how to revitalise an original creation.
Everything about Resi, from the dog-through-window jump-scare to the iconic zombie designs, the corny, memorable as hell dialogue and the all-new Crimson Head enemies just feels momentous to play through. The isometric camera work allowed Capcom to frame all sorts of encounters in landmark fashion, too - something Resi and various other horrors have lost over the years when handing all control over to the player.
It's a rarity to recommend a remake and omit the original, but I defy anyone to give a solid reason as to why you'd check it out instead - over that brilliantly horrendous opening cutscene, anyway.
3. P.T.
It may be a tech demo - a cancelled one at that - and it may all be over in under an hour, but I defy anyone who's played the mighty, potential-filled P.T. to deny its effectiveness at being outright terrifying.
Set in a repeating L-shaped corridor where a number of subtle environmental clues, potential enemies or clues as to what's happening change, P.T. is on its way to becoming a bonafide gaming legend. Being Konami cancelled Silent Hills and removed it from the PlayStation Store in the end, this Hideo Kojima/Guillermo del Toro collaboration can only live on in the hard drives of those who downloaded and kept it at the time.
As such, its various unlockable details and bone-chilling scares can only be experienced if you really do your research, helping add to the mysticism of this once-beautiful project that shall never be.
2. Resident Evil 2
Despite the various advancements Resident Evil would make over the years - the over-shoulder camera, going first-person - the quintessential ingredients of survival horror were perfected way back in its first sequel.
Taking the characterful charm of the original and bolstering it with far better graphics, a perfected balance of terror and action, iconic monster designs and exemplary environmental puzzles that require just the right amount of contemplation, there's a reason RE2 has been a firm fan-favourite ever since launch.
Luckily, Capcom are finally applying the remake treatment in 2017 too, hopefully meaning the revamped version will solve the 'issue' of outdated graphics, whilst upping playability all-round with better movement and aiming options.
1. Silent Hill 2
Unlike in Hollywood, where attempting to redo the same elements of a first instalment can only lead to disappointment, video game sequels are often infinitely better than than their predecessors. In the case of Silent Hill 2, Konami bolstered the original's brilliant 'a town made of nightmares' setup with one of the most emotionally affecting and oft-debated narratives of all time.
With a handful of endings and occasions where the game was almost playing you instead, the eery, Japanese horror feel of exploring the various dilapidated buildings and environments provided the perfect counterpoint to Resident Evil's more action-focussed appeal. Case in point: When a Silent Hill game is firing on all cylinders you'll be a quivering wreck, whereas a Resident Evil game's most horror-focused moments are often short-lived.
The way the game plays with our preconceived notions of video game 'heroes' and agency within in a game world is also total genius - an aspect the likes of sequel Shattered Memories would build itself around - leaving Silent Hill 2 as one of the most genuinely innovative and landmark horrors of them all.
What's the best survival horror video game of all time? Let us know in the comments!



